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ARMY AL&T


virtual simulation device designed to support unit collective and combined arms training. AVCATT provides six manned modules reconfi gurable to any combination of attack, reconnaissance, lift, and/or cargo helicopters. There are four role player stations for battalion/ squadron staff, combined arms ele- ments, integrated threat, or friendly semi-automated forces. The AVCATT has a robust exercise record and play- back feature with a simultaneous AAR capability. PM CATT has fi elded nine AVCATTs to USAR/ARNG installa- tions and plans to fi eld two more.


A new Medical Simulation Training Center (MSTC) is being fi elded to numerous Active and RC locations. The MSTC is equipped with bleed- ing, breathing mannequins that give combat lifesavers and medics realistic fi rst aid training for traumatic injuries. The mannequin is visually striking and realistically depicts massive wounds found in combat situations. If the man- nequin does not receive proper fi rst aid treatment, it simulates the pulmonary symptoms of a real casualty and its vital conditions rapidly deteriorate. The skills learned in the MSTC improve a combat lifesaver’s chances to save a fel- low Soldier wounded on the battlefi eld.


One of the fastest growing and most popular of PM CATT’s systems being deployed to USAR/ARNG units is the Games for Training (GFT) pro- gram. Gaming technology provides training for various individual and collective tasks, improving battalion and below, individual, collective, and multi-echelon training. GFT is tailored for tactical and combined arms train- ing confi gured for almost any platoon in the Army’s inventory. Trainees move about in a shared, semi-immersive, fi rst-person environment that supports mounted and dismounted operations, combat platforms, small arms, and vehicle-mounted weapons. GFT allows for enhanced skills in cultural aware- ness, language, improvised explosive


56 APRIL –JUNE 2010


As each piece of Army hardware changes, so must the training methods and TADSS that support it.


device recognition, and negotiation skills. The simulation engine provides extremely realistic virtual environments with large, dynamic, highly detailed geo-typical terrain areas. The user- generated, geo-specifi c terrain allows for a more accurate troop training capability that can be combined with hundreds of accurately simulated mili- tary and civilian entities. This virtual environment enables scenario creation, real-time editing, rapid terrain devel- opment, and mission rehearsal with a robust 3-D AAR capability and a time-scrollable review of the training from any point of view. GFT fulfi lls a fl exible, low-cost training solution that leverages commercial- and government- off-the-shelf games and advanced simu- lation technology second only to costly live training opportunities. In 2009, 16 GFT systems were fi elded to the USAR/ARNG.


Recognizing RC Special Needs PM CATT understands that 51 percent of the Army’s manpower is found in USAR/ARNG units. Not only should a proportional distribution of the Army’s TADSS be delivered to these units, but RC units have special needs.


In recognition of the USAR/ARNG’s need for input into the development of TADSS, PM CATT has established an Assistant PM RC Training Systems. This offi ce will be staffed by USAR/ ARNG personnel who understand that the home station environment in which RC units train is signifi cantly different than the environment found at the Army’s major posts. This under- standing, in turn, drives the demand for fl exible, mobile TADSS that can be distributed to armories and readiness centers in hometowns across America. The mission of this offi ce is simple:


advocate TADSS that are easy-to-use and maintain at local readiness centers; provide design input to achieve real- istic, RC Soldier-friendly devices; and coordinate speedy delivery to USAR/ ARNG installations.


PM CATT has become the Army’s leader in providing realistic, virtual TADSS solutions to our Soldiers. As each piece of Army hardware changes, so must the training methods and TADSS that support it. PM CATT strives to ensure that the latest virtual technolo- gies are not only built into the current generation of TADSS, but that there is room to grow and improve these systems well into the future as the pace of today’s high-tech training needs accelerate. PM CATT is fi rmly partnered with the USAR and the ARNG and stands ready to meet the challenges of the virtual age.


COL FRANCISCO A. ESPAILLAT is the PM CATT. He holds a B.A. in business administration from Excelsior College, an M.A. in acquisition man- agement from Webster University, and an M.S. in strategic studies from the U.S. Army War College. Espaillat is Level III certifi ed in program manage- ment and is a U.S. Army Acquisition Corps (AAC) member.


LTC JAY A. SMITH, ARNG, is the Assistant PM RC Training Systems in Orlando. He holds a B.S. in indus- trial technology from Texas A&M University, a B.S. in civil engineer- ing from the University of Alaska Anchorage, and an M.S. in manage- ment from the Florida Institute of Technology. Smith is a Command and General Staff College graduate, Level III certifi ed in program management, and an AAC member.


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