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From the Editor-in-Chief T
hree decades ago (gasp!), when I first joined the Army, we conducted training pretty much the same way it had been conducted all the way back to colonial
days: massive classroom and group instruction, and massive field deployments for maneuvers to train and evaluate Soldiers on weapons, logistics and doctrine. While weapons and doctrine were changing at a rapid rate, training methods lagged far behind and were reminiscent of the group instruction and mass deployments of a bygone era.
Early in my career, I saw the beginnings of what are now distributed learning, virtual classrooms and simulation training. At that point, the only way you could train without going to the field or the classroom was to watch TEC Tapes on various subjects in the library (how to dig a foxhole was my favorite!) or get correspondence courses in the mail. (Command and General Staff College, anyone?) Virtual reality was either a movie or a good book.
Fast forward to the present day. In line with Moore’s Law, which predicts
that processing
power for computers will double every two years, we have witnessed an unprecedented increase in the rate of technological change not seen since the dawn of the industrial age, dramatically altering how we train and prepare forces for combat. Te geometric increase in computing power, the proliferation of smartphones and the omnipotent Internet have fundamentally shaped how we communicate, what we communicate and, increasingly, how we learn.
Today, America’s Army is widely recognized as the best ever fielded, and the Army Acquisition Corps is
responsible for equipping our Soldiers with
the best in cutting-edge technology—including training systems. Te Army Acquisition Workforce effectively manages more than 600 programs that are vital to success in combat, from the MQ-1C
As always, if you have comments about this issue or ideas for future issues, please don’t hesitate to contact me at
armyalt@gmail.com. Happy reading!
Nelson McCouch III Editor-in-Chief
ii Army AL&T Magazine July–September 2014
Gray Eagle Unmanned Aircraft System to Interceptor Body Armor. Taking a requirement from the U.S. Army Training and Doctrine Command and turning it into a useful system is long, hard, painstaking work, not to mention developing technologically advanced training that will motivate the newest generation of smartphone- wielding, video-game savvy Soldiers to master the system for success in the real fight.
Tose same acquisition experts create the enabling products and services that train Soldiers. After all, the best system is of little use if Soldiers cannot readily learn how to employ it to perform their mission. Without proper training, the system will not function properly, nor will
it integrate
properly with other systems, and Soldiers’ lives may be at stake.
Tis issue has numerous articles not only on cutting-edge programs that Army Acquisition Corps members are working on, but also the training systems in place to ensure the transition from concept to reality. Check out “Training on the Virtual Net” to see how program managers for the Warfighter Information Network – Tactical are leading the transformation of classrooms into cost-effective paperless environments with global access. Learn how limited training space expands in cyberspace to accommodate many more Soldiers in “Digital Dirt,” thanks to the technology behind the Live, Virtual, Constructive – Integrating Architecture. Finally, read about future training technologies in RDECOM Director Dale A. Ormond’s commentary, “Shaping Systems to the Soldier,” as the Army ventures into the age of customized, interactive training using human systems integration and human factors engineering.
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