EARTH BY THE NUMBERS
FIGURE 1
Te representation of terrain for a given geographic area must be visually verified and validated to ensure that the synthetic terrain reflects the appropriate “look and feel” of the
terrain and environment,
while also meeting the requirements of a given capability manager. Unlike other weapon systems and training devices in which requirements can readily be interpreted through a text-based require- ments document or system specification, synthetic-terrain representation require- ments present a unique set of challenges for proper interpretation.
Recent improvements and widespread availability of consumer geographic and mapping software applications, such as Apple Maps and Google Maps, have revolutionized the once niche field of commercial mapping. Te Synthetic Environment Core (SE Core) program, under the Program Executive Office for
GETTING CLOSER
Graphical KML representation of four fidelity scales for the Fort Bliss, TX, terrain representation re- quirements, from least detailed to most detailed moving from left to right. Training areas are shown in more detail, ancillary areas of Fort Bliss in less. When the product in question is a map, it’s much easier to communicate the requirements visually using map software rather than describing them in a text document. (SOURCE: Google Earth Pro)
Advancements in computing have empowered the Army, through modeling and simulation software, to transform maps into synthetic terrain representations that are used in simulation systems and devices to enable virtual and constructive training.
Simulation, Training and Instrumenta- tion (PEO STRI), has implemented a solution to the above-mentioned require- ments through one of these commercially available consumer mapping applica- tions—Google Earth Pro. Google Earth Pro builds on the capabilities of Google Earth and the less robust Google Maps by adding advanced geographic analysis features such as improved geographical measurement calculations and the abil- ity to import data from other geographic software applications.
REQUIREMENTS CHALLENGES Traditionally, synthetic terrain repre- sentation requirements were compiled through a text-based database content requirements
(DCR) document, which 178 Army AL&T Magazine October-December 2015
contained details
such as geographic
boundaries, terrain fidelity within a given extent, and geospecific 2-D and 3-D model features (such as those in Table 2 on Page 183). Te SE Core team identified several challenges when using this text-based DCR, especially when sharing the document with mul- tiple organizations and stakeholders. A text-based requirement describing a geo- graphic location in a specific coordinate space can be sufficiently detailed, but without a corresponding visual represen- tation, the description requires further geospatial analysis to fully comprehend.
Inversely, a requirement such as one stat- ing that the contractor “shall develop a synthetic terrain representation of Fort Bliss” is overly vague and requires
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