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THE ‘ART’ OF THE RED TEAM


THREAT EMULATION


Soldiers assigned to 3rd Battalion, 75th Ranger Regiment assault a town during a live-fire exercise at Fort Irwin in February. The Rangers specialize in raids and assault missions deep inside enemy territory. One of the innovative features of the Systems ART initiative is its organization, bringing together perspectives from conventional and special operations forces, other services and Cabinet departments and interests outside DOD. (U.S. Army photo by PFC William Lockwood)


environment where interactions with and dependencies on other systems across the full doctrine, organization, training, materiel, leadership and education, per- sonnel, facilities, and policy spectrum are unavoidable. Tese interactions and dependencies define seams between systems that are often insufficiently addressed during development and fre- quently harbor vulnerabilities left to be discovered by the warfighter end user.


Te Systems ART initiative advocates for a culture that does business from multiple perspectives. Technologists, developers, operators and analysts work together to expose and eliminate potential vulnera- bilities early in the materiel development life cycle, inform S&T design decisions, inspire effective threat countermeasures


80 Army AL&T Magazine


and avoid surprise regarding emerging DOD priorities.


BEYOND THE TECHNICAL Te Systems ART initiative addresses critical but often overlooked issues beyond technical performance and at systems’ seams, keeping the operator tightly inte- grated in the processes.


For example, when developers design the interface for a system that might, say, sense movement in a sector, there are certain assumptions about how easy or intuitive it will be for someone to use the system effectively. To help expose assumptions, the team developed and uses a methodology that measures the gap between a well-trained user, a user who was quickly instructed by his or her


predecessor, as might be seen in a unit rotation in theater, and a “cold novice” who had to use the system without the benefit of training.


Tis has proven to be very insightful to developers, resulting in streamlined user- interface designs, interfaces tailored to a user’s skill level, and changes to train- ing and help guides for threat-detection systems and to mission planning and execution aids.


Tis is accomplished through live


experiment venues, called technical sup- port and operational analysis (TSOA) events, for government and commer- cial developers, and virtual experiments or vulnerability-discovery exercises (VDEs) to explore beyond the bounds


October-December 2015


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